On writing Image Units
Apple's Core Image documentation doesn't clearly state how to make a CPU-executable Image Unit, as opposed to a non-executable (GPU-only) one.
the answer is simple: don't make a .cikernel file. you should start with one when you're running the validation tool over your Image Unit, but if you want to make a CPU-executable Image Unit (and please do, so I can use it on my Cube), move the kernel code into your Obj-C code once it compiles, and then delete the .cikernel file.
(btw, yes, I am testing MarsEdit. hence the two posts today. ;)
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